This is pretty much strictly necessary to make the strategy sustainable
Bitter Work | 1 Colorless, 1 Red, 1 Green Mana Bitter Work is here to make red/green decks pop, with the new Exhaust mechanic that allows the player to Earthbend, making Land become creatures with haste
Its still a top tier removal spell, though four mana is a bit slow if aggressive decks are fielding a plethora of must-answer two and three drops
Complete package with construction deck, bonus pack, playsheet, and more to elevate your One Piece Card Game experience
These are the kinds of things that dont care about the tokens that Bitterblossom puts out, or the Solemn Simulacrum that your opponent will block with
Let's move onto how the set plays in a Draft