Each time a creature with a -1/-1 counter dies, youll draw a card, and thats a nice incentive to build a deck around
Both of these cards are strong on their own, but if you attack with both of them at the same time they meld to become a 9/9 with some very silly effects
From there I think you'd want to play your version of the list and see what ends up feeling problematic in your playgroup
Solid card for the right decks
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Despite this, the different directions this deck takes are complimentary more than not