Grim Backwoods is a little too expensive to be a great sac outlet, but drawing cards is never bad, and it will certainly see play in Savra and Ghave decks
This can easily be a five-mana Craterhoof Behemoth-esque effect for kindred decks that are not in green, even if they are in green, this is still a solid anthem effect
Kappa Cannoneer is a threat that scales fast, too, with each artifact played adding a +1/+1 counter to the creature and making it unblockable
Suddenly your whole board is swinging in with evasion and lifegain attached, turning even small Spider tokens into real threats
Coming to its offensive prowess, for 2 Energy, Psychic does 30 DMG plus 30 more damage for each Energy attached to the opponents Active mon
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