Daily rewards [edit] Magic: the Gathering Puzzle Quest has a daily rewards system that rewards players with game currency or booster packs for logging in each day
While there are some tools for setting up the perfect draw, such as Moon-Blessed Cleric and Verge Rangers, theyre sparse, leaving the strategy inconsistent
Drawing cards is already a good effect on its own, but c ombine it with minimal cost and you get a card thats straight-up broken
Some Reserve List cards are artificially high as a result, like Juzam Djinn, whose super high value is clearly due, in part, to the fact that it wont be reprinted
The biggest advantage to the cycling lands is the option to pitch them from your hand to draw another card usually in the late game when youve already assembled all the mana youll need
At worst, you can unlock Cadaver Lab to return a creature to your hand and get the first trigger without needing other cards