If the creature leaves play, it drops the equipment, becoming unattached and leaving the equipment behind on the battlefield
The payoff is a way to remove blockers, which can be pretty nice, especially if you want to connect to generate more energy
Finally, if youre a fan of Sword of the Animist, fear not theres a one-mana version available without an equip cost
You can't sacrifice more than one creature to any one exploit ability
It also shows progress towards opening the Vault each time a player receives a fifth copy of a card as a reward from quests, events, or opening a pack, a certain amount of Vault Progress Points are added to the Vault instead of adding the fifth copy to the collection
This is great as is, but the activation to trade three rats to reanimate potentially multiple creatures has a very high power level