While Shadowverse mechanics revolve around a Play Point mechanic used to play Followers (key monsters), Spells (fast-action cards), and Amulets (longer-lasting buffs), the game is unique in having an Evolution mechanic, where Followers gain new effects after evolving in a match
Inside, hundreds of trading cards, mostly from the Pokemon and Magic: The Gathering game series, are displayed neatly on shelves on one side of the room
Though playtest cards are illegal by default, if your playgroup is fine with you using them, you can "rule-zero" them and play with them anyway
Instead of discarding like Rotting Regisaur, players must exile two cards from their graveyard
Theyre definitely not the most competitively viable ones (though I consider game-winning potential to be a necessary ingredient in making cards or decks feel good)
Cash and high-value trading cards were stolen