In this exciting new co-operative strategy format for Magic: The Gathering, two-to-four players battle for survival against an onslaught of villainous adversaries
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(When this equipment enters create a colorless 1/1 Hero creature token and attach this to it.) Equipped creature gets +1/+0 and is a Knight in addition to its other types
Green Princess Sarah (Azusa, Lost but Seeking) Rating: 0/10 Azusa, Lost but Seeking is a powerful combo card and an abysmally weak Limited one
Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." The Wizard token's ability resolves before the spell that caused it to trigger
He comes in indestructible and his ability automatically triggers at end step, so this feels sort of like an Etali where you pay one mana more to guarantee at least one trigger while also draining your opponents for a bunch of life