Vadrok's Speedy Dash Vadrok, Apex of Thunder | Illustration by Zack Stella Commander (1) Planeswalkers (2) Narset, Parter of Veils Teferi, Time Raveler Creatures (15) Birgi, God of Storytelling Dockside Extortionist Flamekin Herald Glitterfang God-Eternal Oketra Grinning Ignus Kykar, Wind's Fury Mardu Scout Purphoros, God of the Forge Ragavan, Nimble Pilferer Rootha, Mercurial Artist Screamreach Brawler Vega, the Watcher Viashino Sandscout Zurgo Bellstriker Instants (12) Capsize Chaos Warp Counterspell Dovin's Veto Enlightened Tutor Generous Gift Izzet Charm Mystical Tutor Swords to Plowshares Teferi's Protection Thrill of Possibility Winds of Rebuke Sorceries (21) Ancestral Vision Breath of Darigaaz Cathartic Reunion Chart a Course Citywide Bust Council's Judgment Dismantling Wave Faithless Looting Gamble Inevitable Betrayal Jeska's Will Remember the Fallen Sea Gate Restoration See the Truth Sevinne's Reclamation Slaughter the Strong Solve the Equation Thrilling Discovery Tormenting Voice Wheel of Fate Windfall Enchantments (3) Blessed Sanctuary Impact Tremors Shark Typhoon Artifacts (13) Arcane Signet Cloud Key Coalition Relic Commander's Sphere Crystal Shard Fellwar Stone Hazoret's Monument Mind Stone Sol Ring Talisman of Conviction Talisman of Creativity Talisman of Progress Wayfarer's Bauble Lands (33) Arid Mesa Cephalid Coliseum Command Tower Fabled Passage Fiery Islet Flooded Strand Geier Reach Sanitarium Hall of Heliod's Generosity Hallowed Fountain Island x2 Mountain x5 Mystic Sanctuary Plains x4 Prismatic Vista Raugrin Triome Reliquary Tower Sacred Foundry Sanctum of Eternity Scalding Tarn Sea of Clouds Spectator Seating Steam Vents Sulfur Falls Sunbaked Canyon Training Center This deck capitalizes on Vadrok, Apex of Thunders mutate ability paired with creatures that return to your hand at the end of the turn

excavate the top card of your Deck, and if it is a "Crystal Beast" monster, either add it to your hand or Special Summon it
Small variations beyond normal card measurement tolerance can immediately reveal counterfeits
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While a certain Felidar Sovereign can win with 40 life, as a creature, it's much more vulnerable as every deck can answer creatures, so they can answer it, and thus I find the Test of Endurance to be more reliable for the turn or so before you win with it
Each opponent loses X life, you gain X life, and the topmost creature card in your library perpetually gets +X/+X, where X is the number of counters removed this way